Rush! Bunny, Rush!

Rush! Bunny, Rush! (2023)

Gameplay Designer

A Mini-game Prototype for Next Stop. The Mini-Game protoype was built to teach real-time time management within the frame of transportation.

For this prototype, I designed the first level, wrote out a three page design document, created placeholder sprites in Figma, designed all of the UI, and created a paper prototype of the game before advancing to the creating a digital prototype.

Pictures

Image 1: Rush! Bunny, Rush! Level Layout

Image 2: Phone UI Layout

Client:

Simcoach Games